Indie Devs Turn To In-Game Ads After Piracy Strike [Feature]
Posted on June 22nd, 2011 by dollar_Bill
But if nothing else, the torrenting of Raycatcher provided a good argument that someone in the indie sector should try building a game supported by product placements and in-game advertising . And after this experience he figured, …
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Indie Devs Turn To In-Game Ads After Piracy Strike [Feature]
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