Email this post to a friend Email this post to a friend

DWGE: Interview with Ahmad Jadallah, Vertex Studios | Middle East …

For single player experiences, it’s more about product placements rather than in-game advertising . We’re looking at that and see how to fit it so that it’s not intrusive and flows naturally with the experience. …

Read more:
DWGE: Interview with Ahmad Jadallah, Vertex Studios | Middle East …

Share and Enjoy:
  • Twitter
  • del.icio.us
  • Facebook
  • Reddit
  • StumbleUpon
  • DZone
  • Google Bookmarks
  • Digg
  • Live
  • Technorati
  • Yahoo! Bookmarks
  • LinkedIn
  • Slashdot

Discussion Area - Leave a Comment