DVR Use to Hit 50% in Two Years, Ad Skipping to Rise to 18%: DVR Inst.

The total number of ads being skipped via DVRs is currently only about 6%, but that number will rise to between 16% and 18% in two years, according to DVR Research Institute, a consulting firm based…

Dead Gnomes: idiotically grinning ghastly garden gnomes

Out of the Blue’s “Dead Gnome” line features garden gnomes with pistols in their mouths, or holding up the dripping heads of decapitated brethren, industriously sawing their own hands off, hanging from a gibbet, grinning glassily at the arrow that’s pierced their heads, and so on. It’s the wet, happy grins that get me. Dead Gnome (Thanks, Alice!)…

Matt Webb and Bruce Sterling at reboot11 in Copenhagen

Matt Webb and his opening presentation at reboot 11. Scope – Design and contributing to culture; ourselves as individuals and the big picture; taking action. Bruce Sterling’s closing talk at reboot11 on Favela Chic, Gothic High Tech and where we are heading. (more…)

Billy Mays’ pallbearers honor the man in blue

Although Michael Jackson’s upcoming funeral will surely be a feeding frenzy for photographers, it’ll be hard to beat this photo op from today’s burial ceremony for TV pitchman Billy Mays. With their khakis and rolled-up long-sleeve blue shirts, the pallbearers gave a fitting homage to the uniform that was almost as memorable as Mays’ well-manicured beard. Mays died at his home June 28 from apparent natural causes. According to the Associated Press , which distributed the photo, Mays’ eulogy covered everything from childhood memories to his devout Christian faith to his personal mantras like, “Life’s a pitch, and then you buy.” —Posted by David Griner

N4G.com : EA Sneak In-Game Advertising Into Fight Night 4

EA Sneak In-Game Advertising Into Fight Night 4. 25. Fans of Fight Night Round 4 have found today that EA has sneaked in some fairly invasive in-game advertising into the game a week after it’s release. Read Full Story > > Comments (25) …

This Week in MMO: Beta weekend edition

Filed under: Betas , Fantasy , Sci-fi , Video , Game mechanics , MMO industry , New titles , News items , Guild Wars 2 , Star Wars: The Old Republic It’s Friday, and that means it’s time for the traditional recap of This Week in MMO. What’s that, you say? Why, it’s the weekly videocast roundup over at Gamebreaker , of course. Gary Gannon is your host, and he’s joined by series regulars Mike B. and Mike Schaffnit. The trio discuss anything and everything relating to popular MMOs, including Star Wars: The Old Republic’s Ilum-related troubles, Sony Online Entertainment’s noises about selling user-generated content, and the upcoming Guild Wars 2 beta. The guys also get around to talking about Blizzard’s ongoing Titan project, and more specifically, the speculation surrounding in-game advertising. The full show is yours after the break. Continue reading This Week in MMO: Beta weekend edition This Week in MMO: Beta weekend edition originally appeared on Massively on Fri, 27 Jan 2012 11:00:00 EST. Please see our terms for use of feeds . Permalink ?|? Email this ?|? Comments Source: Gamebreaker.tv

TweetCraft: Finally, You Can Tweet While You Raid

You could argue that it’s possible to follow a Twitter user that would add advertising in-game which would violate the addon policy for in-game advertising , but the onus is on the user of TweetCraft to ensure the people they friend …

Happy Fourth of July!

American Independence Day is tomorrow. It’s a day for drinking beer (according to Sloshspot , Americans drink more beer on July 4 than on any other day of the year), grilling out and hanging with family and loved ones. So to all AC’s American friends we say — go do some of the above tomorrow. And to all our outside of America friends we say — why not go do some of the above tomorrow, too? In the immortal words of Bartles and Jaymes themselves, we thank you for your support. See you on Monday. .

Greg Bell Departs Venables Bell & Partners

NEW YORK (AdAge.com) — Greg Bell, co-founder and co-creative director of hot indie shop Venables Bell & Partners, San Francisco, is departing the agency.

Major Nelson: Don’t sweat Xbox Live Silverlight ads

Now we have incomplete games that come in episodes, games where you have to pay to play each month, games with premium items at the cost of real currency, games with dynamic in-game advertising . I can only imagine that the future will …

No, You’re a Towel: WCBS 880 in-game radio spots….enough already!

The Yankees didn’t sell the name to the stadium but between advertisements all over the place (to the point it’s about two ads ) away from being a minor league park, and, worse, the stupid in-game advertisements (PC Richards whistle …

EA offers gaming ad advice – Advertising – BizReport

If you’ve wondered about in-game advertising or other forms on video game advertising , but weren’t sure where to start, Electronic Arts (EA), one of the largest video game producers out there, could help. This week, the gaming center …

MediaVest Is Looking for Brand ‘Swingers’

NEW YORK (AdAge.com) — After years of doing business the same way, lately it seems as if there's no end to new metrics for TV. This year, Publicis' MediaVest is seeking to add a secondary guarantee to its TV deals with select networks, based on new data from media and marketing research company TRA and TiVo.

Millennials Are Evolving; Are You Keeping Up?

I'm a changed person, thanks to this recession. I eat more meals at home and actually pay attention to the price of groceries. Living on my own for the first time, I find myself buying and using more household products, from dishwasher soap to stain remover. As a result, I'm newly receptive to advertising in those categories. But what surprises me is how few marketers of such products actually pursue my age group.

Crispy Gamer | Video Game News, Rumors and Updates

Advertisers will have the option to sign on for traditional ad units, expandable rollover ads , video ads , branded ad “skins” on the ESPN Arcade page and in-game advertising including video pre-roll ads , dynamically served ads outside of …

Sizzle: OPA Ad Units

T he Online Publishers Association has created three new ad units that rolled out this morning. These units include: The Fixed Panel : 336 wide x 700 tall, remains constant as the user scrolls to the top and bottom of the page The XXL Box : 468 wide x 648 tall, opens for seven seconds to 936 wide x 648 tall with 1/24x frequency The Pushdown: 970 wide x 418 tall, opens to display the advertisement and then after seven seconds rolls up to 970 wide x 66 tall, with 1/24x frequency. It’s only fitting that these ads rolled out approximately 1 week after the OPA released their study, “ Online Publishers Association Study Shows Consumers Exposed to Display Advertising Are More Engaged and Spend More Money Online .” These ad units will have immediate impact on proxies such as click-thru rate (I think this will be most affected) and interaction rate (similar to Rich Media numbers). I predict that we’re going to hear some very positive news comparing these units to traditional IAB standard display banners within the next week or two. I’m excited that publishers are coming together and creating new units and by banding together, helps advertisers give scale to their campaigns. Some early adopters of these units are: Bank of America will run the Pushdown on CNN.com and Time.com Cleveland Clinic will run the Fixed Panel on NYTimes.com CNA is running the Pushdown on Bizjournals.com Frito-Lay ran the Pushdown on Discovery’s PlanetGreen.com in the second quarter of 2009 Mercedes-Benz will run various OPA units on FOXSports.com, msnbc.com, NYTimes.com, Reuters.com, The Wall Street Journal, and The Washington Post Lets keep this in mind when evaluating the OPA units: They are new and intrusive, so user engaged metrics are going to be high, especially at first Take advantage of the canvas, don’t just resize a 300X250 for the sake of making it bigger. Be interactive. Does the cost of running these units map to performance? I’m guessing the performance is going to be extremely high at first, but over time, evaluate. Because these ads are so large, it’s more important than ever that they are extremely relevant to the individual viewing them. The “piss-off” factor with these units could will be high. Please keep this in mind and use your creative strategically here. I’m going to get really excited about these units when they can be bought/sold on exchanges so that I can map my own audiences and data to them, eliminating the “piss-off” factor. While these units have sizzle for eye-catching size and sexyness, these don’t help me reach a very specific audience, as these are currently only 2 dimensional (creative + media). Audiences isn’t just site aggregated, it’s much more refined than that. More on the 3rd dimension in coming days.

Evolution Live! – exploration in game design

The vast majority of Flash games make money through ads or sponsorships or both. Originally, sponsorship was the main way for developers to make money, through sites such as Armor Games. Then in-game advertising became widespread, …

Epic Games In South Korea [Unreal Engine 3] : ZergWatch Video Game …

The Seoul-based Epic Games Korea will sell the Unreal Engine 3 to developers in the region. The office will be headed up by Ray Park, who previously launched Microsoft’s in-game advertising network Massive In. in South Korea. …

Kotaku – Epic Games In South Korea – Epic Games

The Seoul-based Epic Games Korea will sell the Unreal Engine 3 to developers in the region. The office will be headed up by Ray Park, who previously launched Microsoft’s in-game advertising network Massive In. in South Korea. …

Epic Games In South Korea | Kotaku Australia

The Seoul-based Epic Games Korea will sell the Unreal Engine 3 to developers in the region. The office will be headed up by Ray Park, who previously launched Microsoft’s in-game advertising network Massive In. in South Korea. …

Advertising to sales ratios by industry

Advertising to sales ratios by industry Data provided by Schonfeld & Associates http://www.saibooks.com Ye…

Epic Games Korea opens to work closely with local devs

Epic Games Korea will be led by Ray Park, formerly the business and strategy development manager for Microsoft’s in-game advertising company, Massive, Inc. While Epic Games has provided its Unreal Engine to teams in the territory for …

Marketing Must Take Its Share of Blame for the Economic Crisis

Why are so many of our major industries in trouble, beyond the current economic meltdown? Al Ries and I recently wondered why marketing wasn't being blamed for its share of the problem.

So You’re an Obsessive-Compulsive Stats-aholic? There’s an App for That

To be a media person these days it to constantly struggle with not only knowing too much but knowing what to do once you know too much — because there's no putting the genie back in the bottle.

Cannes Cyber Lion Case Studies

One of my favorite parts of the Cannes Cyber Lions is the ability to view the full entries that were submitted for the winners. These entries are sometimes as interesting as the work itself. They also provide a behind-the-scenes look at how great work is made. In the following post, I’ve included a few of my favorite entries from the winners announced this last week. Why So Serious?   This entry is a work of art itself, including videos, infographics and screenshots that bring an extremely innovative and integrated campaign to life. Banner Concerts This campaign for Belgian company Axion, featured live concerts within the frame of traditional online ads. The entry takes you step-by-step through all elements of the campaign. Happy New Vibrations to You It’s not often that you stumble across a campaign from Japan that’s easily understood without speaking Japanese. This case study provides all the details about an interesting campaign utilizing mobile. View the complete list of winners here , and click on the large image to access the entries for each.